THE FIRST BERSERKER: KHAZAN SECRETS

The First Berserker: Khazan Secrets

The First Berserker: Khazan Secrets

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Isso porque, apesar do deter características como combates punitivos e de que dependem natural do gerenciamento de estamina e ambientes usando Porreiro design e atalhos interessantes, eles nãeste trazem todas as ferramentas de que ajudam a disparar personalidade ao game.

A gameplay parece amplamente a de Nioh, ao ponto do quase parecer 1 sucessor espiritual do game. Khazan tem acesso a 3 ESPÉCIES por armas: lança, espada Enorme e empunhadura dupla usando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente variados de modo a este mesmo Género do arma.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

A reviravolta qual temos pelo meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e sem criatividade no roteiro.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e 1 suco bem Porreiro para se repetir

Nãeste sei se isso foi por questão intencional do design ou resultado de 1 erro, porém tenho a impressão de qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que este estúdio preparou — contudo vale a pena insistir 1 pouco para passar dela.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Recomendo a aventura de modo a todos que procuram 1 game do proceder desafiante, com visuais do anime atraentes e um desempenho Porreiro e qual não vai “derreter” seu PC nos momentos Muito mais intensos.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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